
Dave is a music producer and composer inspired by the darker side of futuristic fantasy and sci-fi.
Cinematic and bold, his hybrid electronic/orchestral style comes with modern production values as standard. His music is built for adaptivity, designed to reinforce immersive and impactful storytelling in games and film.
Specialist genres: Sci-fi | FPS | Futuristic RPG | Shoot 'em ups | Dark Fantasy | Racing | Horror | Trailers.
Dave Milln
Composer, Music Designer

Josh is a composer, classically-trained pianist and audio producer inspired by legendary Japanese video game composers and timeless film soundtracks.
With a versatile palette spanning soaring orchestral themes, high-octane electronic beats and haunting ambient soundscapes, his melody-driven sound aims squarely at the heart of a player's emotional journey.
Specialist genres: JRPG | Metroidvania | Platformers | Action-Adventure | Fighting | Simulation | Strategy | Visual Novels.
Josh Winiberg
Composer, Technical Audio Designer

Jordan is a multi-skilled audio professional with extensive experience as a sound designer and electronic music producer.
His audio work has been used across multiple video game, TV and film projects with credits for MTV, Paramount, CBS Sports and Amazon. As a music artist he has achieved worldwide #1 singles and albums, working with some of the biggest names in dance music.
Proficient in: Wwise | Reaper | Unreal Engine Metasounds | Unity | Foley | Dialogue Editing | Creature Voice Design | Weapon SFX.
Jordan Suckley
Technical Sound Designer


Sci-Fi Sound Design (Jordan Suckley)

The Witcher - Basilisk Sound ReDesign

Unreal Engine 5 - Audio Implementation
