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MUSIC FOR VIDEO GAMES

Custom music built for modern game development

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Wwise Logo
FMOD Logo
Unity Logo

Get the most out of your game's soundtrack with adaptive music and dynamic audio.

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<<<< We can do this stuff so you don't have to.

Team

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Dave is a music producer and composer inspired by the darker side of futuristic fantasy and sci-fi.

 

Cinematic and bold, his hybrid electronic/orchestral style comes with modern production values as standard. His music is built for adaptivity, designed to reinforce immersive and impactful storytelling in games.​

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Specialist genres: Sci-fi | FPS | Futuristic RPG | Shoot 'em ups | Dark Fantasy | Racing | Horror | Trailers.

Dave Milln

Composer, Music Designer

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Josh is a composer, classically-trained pianist and audio producer inspired by legendary Japanese video game composers and timeless film soundtracks.

 

With a versatile palette spanning soaring orchestral themes, high-octane electronic beats and haunting ambient soundscapes, his melody-driven sound aims squarely at the heart of a player's emotional journey.

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Specialist genres: JRPG | Metroidvania | Platformers | Action-Adventure | Fighting | Simulation | Strategy | Visual Novels.

Josh Winiberg

Composer, Technical Audio Designer

We specialise in designing interactive music systems that enhance gameplay and narrative, collaborating with development teams to create custom music that fits the tone, pacing and mechanics of each project.

 

Our end-to-end music service covers composition, system design and full implementation in-engine or using middleware like FMOD and Wwise.

We work closely with our friends at The Game Audio Company to offer a turnkey game audio solution including sound design, VO and dialogue editing.

Together, we can build the perfect audio team for your game.

Contact Us

Whether it's an existing production that needs original music or you are hatching a new plan, we are here to help.

 

To discuss your project please reach out by sending us an email:

©2025 ScoutAudio

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