MUSIC FOR VIDEO GAMES
Custom music built for modern game development
_music_composition
_music_implementation
_technical_audio_design
_audio_scripting​
​
_indie_friendly_rates



Get the most out of your game's soundtrack with adaptive music and dynamic audio.
​
<<<< We can do this stuff so you don't have to.
Team

Dave is a music producer and composer inspired by the darker side of futuristic fantasy and sci-fi.
Cinematic and bold, his hybrid electronic/orchestral style comes with modern production values as standard. His music is built for adaptivity, designed to reinforce immersive and impactful storytelling in games.​
​
Specialist genres: Sci-fi | FPS | Futuristic RPG | Shoot 'em ups | Dark Fantasy | Racing | Horror | Trailers.
Dave Milln
Composer, Music Designer

Josh is a composer, classically-trained pianist and audio producer inspired by legendary Japanese video game composers and timeless film soundtracks.
With a versatile palette spanning soaring orchestral themes, high-octane electronic beats and haunting ambient soundscapes, his melody-driven sound aims squarely at the heart of a player's emotional journey.
​
Specialist genres: JRPG | Metroidvania | Platformers | Action-Adventure | Fighting | Simulation | Strategy | Visual Novels.
Josh Winiberg
Composer, Technical Audio Designer
We specialise in designing interactive music systems that enhance gameplay and narrative, collaborating with development teams to create custom music that fits the tone, pacing and mechanics of each project.
Our end-to-end music service covers composition, system design and full implementation in-engine or using middleware like FMOD and Wwise.
We work closely with our friends at The Game Audio Company to offer a turnkey game audio solution including sound design, VO and dialogue editing.

Together, we can build the perfect audio team for your game.